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Agile Software Construction
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Agile Software Construction
von: John Hunt
Springer-Verlag, 2006
ISBN: 9781846282621
255 Seiten, Download: 3338 KB
 
Format:  PDF
geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop

Typ: A (einfacher Zugriff)

 

 
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Inhaltsverzeichnis

  Contents 5  
  1 Introduction 11  
     1.1 Why This Book? 11  
     1.2 A Bit of History 11  
     1.3 What Is Agile Software Development? 12  
     1.4 Why Be Agile? 13  
     1.5 What This Book Is About? 13  
     1.6 Implementation Languages 13  
     1.7 The Structure of the Book 14  
     1.8 Where to Get More Information? 16  
     1.9 Where to Go Online? 16  
  2 Agile Methods and the Agile Manifesto 18  
     2.1 Introduction 18  
     2.2 What Is Agile? 18  
     2.3 The Agile Manifesto 19  
     2.4 What Are Agile Methods? 21  
     2.5 Agile Modelling 23  
     2.6 XP: eXtreme Programming 25  
     2.7 DSDM 30  
     2.8 SCRUM 34  
     2.9 Summary 39  
  3 Agile Modelling 40  
     3.1 Introduction 40  
     3.2 Modelling Misconceptions 40  
     3.3 Agile Modelling 44  
     3.4 What Sort of Models? 49  
     3.5 Tool Misconceptions 50  
     3.6 Updating Agile Models 51  
     3.7 Summary 52  
  4 How to Become an Agile Modeller 53  
     4.1 Introduction 53  
     4.2 Agile Modelling Practices 53  
     4.3 Adopt the Core Agile Modelling Practices 57  
     4.4 Consider the Supplementary Practices 64  
     4.5 Maximise Your Modelling Potential 69  
     4.6 Agile Modelling Sessions 71  
     4.7 Agile Models 73  
     4.8 Agile Documentation 73  
     4.9 Summary 75  
  5 Extreme Programming (XP) 76  
     5.1 Introduction 76  
     5.2 Core XP Values 77  
     5.3 User Stories 80  
     5.4 The Twelve XP Practises 80  
     5.5 What Is So Extreme About Extreme Programming? 93  
     5.6 Review 93  
  6 Putting XP into Practise 95  
     6.1 Introduction 95  
     6.2 Planning XP Projects 96  
     6.3 Test First Coding 106  
     6.4 Making Pair Programming Work 115  
     6.5 Refactoring 119  
     6.6 Keeping on Track 122  
     6.7 Summary 129  
  7 Agile Modelling and XP 130  
     7.1 Introduction 130  
     7.2 The Fit 130  
     7.3 Common Practises 131  
     7.4 Modelling Specific Practises 132  
     7.5 XP Objections to Agile Modelling 136  
     7.6 Agile Modelling and Planning XP Projects 137  
     7.7 XP Implementation Phase 139  
     7.8 Focus on XP 146  
  8 Agile Modelling and XP Reviewed 148  
     8.1 Introduction 148  
     8.2 Review of XP/AM Practices 148  
     8.3 Other Factors 156  
     8.4 Architecture 157  
     8.5 XP on Large Projects 162  
     8.6 Where XP Works Best 164  
     8.7 Summary 164  
  9 Feature-Driven Development 166  
     9.1 Introduction 166  
     9.2 Incremental Software Development 168  
     9.3 Regaining Control: The Motivation Behind FDD 169  
     9.4 Planning an Iterative Project 173  
     9.5 Architecture Centric 180  
     9.6 FDD and XP 183  
     9.7 Summary 185  
  10 Planning a Sample FDD Project 187  
     10.1 Introduction 187  
     10.2 Initiating the Project 187  
     10.3 The Overall Project Plan 188  
     10.4 Planning the First Iteration 190  
     10.5 Post Delivery 196  
     10.6 Summary 196  
  11 Agile Methods with RUP and PRINCE2 197  
     11.1 Introduction 197  
     11.2 Agile Modelling and RUP 198  
     11.3 FDD and RUP 208  
     11.4 Agile Methods and Prince2 209  
     11.5 Summary 213  
  12 Introducing Agile Methods into Your Organisation 214  
     12.1 Introduction 214  
     12.2 Selling Agile Methods 214  
     12.3 Identifying a Suitable First Project 215  
     12.4 Promoting an Agile Culture 216  
     12.5 Building an Agile Team 217  
     12.6 Adopting Agile Processes One at a Time 217  
     12.7 Managing Existing Processes 218  
     12.8 Working with Distributed Teams 219  
     12.9 Get Some Experience 219  
  13 Tools to Help with Agile Development 220  
     13.1 Introduction 220  
     13.2 What Tools Do You Need? 220  
     13.3 Eclipse: An Agile IDE 221  
     13.4 Lightweight Modelling within Eclipse 224  
     13.5 Building Applications with ANT 226  
     13.6 Version Control with CVS 229  
     13.7 Testing with JUnit 230  
     13.8 Online References 240  
  14 Obstacles to Agile Software Development 241  
     14.1 Introduction 241  
     14.2 Management Intransigence 241  
     14.3 The Failed Project Syndrome 242  
     14.4 Developer Resistance 243  
     14.5 Customer Opposition 244  
     14.6 Contractual Difficulties 245  
     14.7 Familiarity with Agility 247  
  References 249  
  Index 252  


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