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From Brows to Trust - Evaluating Embodied Conversational Agents
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From Brows to Trust - Evaluating Embodied Conversational Agents
von: Zsófia Ruttkay, Catherine Pelachaud
Springer-Verlag, 2006
ISBN: 9781402027307
372 Seiten, Download: 3405 KB
 
Format:  PDF
geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop

Typ: A (einfacher Zugriff)

 

 
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Inhaltsverzeichnis

  Contents 6  
  Contributing Authors 8  
  Preface 16  
  I EVALUATION METHODOLOGY 21  
     Chapter 1 THE BLIND MEN AND THE ELEPHANT REVISITED 23  
        1. Introduction 24  
        2. The Taxonomy 26  
           2.1 Believability 32  
           2.2 Sociability 34  
           2.3 Task and Application Domains 36  
           2.4 Agency and Computational Issues 37  
        3. Applying the Taxonomy 38  
        4. On Production Values 40  
        5. Further Classi.cation 41  
        6. Conclusions 42  
        Notes 43  
        References 43  
     Chapter 2 EMBODIED CONVERSATIONAL AGENTS ON A COMMON GROUND 47  
        1. Introduction 48  
           1.1 Motivations and Problems 49  
        2. ECAs from a Design Perspective 50  
           2.1 The Embodiment 52  
           2.2 The Mental Aspects 56  
           2.3 Implementation Aspects 59  
           2.4 Range of Applicability 60  
        3. On Evaluation Methodology 60  
           3.1 Why to Evaluate? 61  
           3.2 How to De.ne the Evaluation Variables? 66  
           3.3 Testing by what Users? 68  
           3.4 How to Collect and Evaluate Data? 71  
        4. Dimensions of Evaluation 73  
           4.1 Usability 74  
           4.2 Evaluation of User Perception of ECAs 76  
        5. Conclusions 81  
        Notes 82  
        References 83  
     Chapter 3 EMPIRICAL EVALUATION METHODOLOGY FOR EMBODIED CONVERSATIONAL AGENTS 87  
        1. Introduction 88  
        2. Types of Evaluation Research 88  
           2.1 Star Life Cycle 89  
           2.2 Formative and Summative Evaluation 91  
        3. Research Model, Research Question and Construct 92  
           3.1 Research Model 92  
           3.2 Research Questions 94  
           3.3 Psychological Construct 95  
        4. Research Strategy 96  
           4.1 Survey 97  
           4.2 Experiment 98  
           4.3 Case Study 99  
        5. Data Collection Methods 100  
           5.1 Qualitative Methods 101  
           5.2 Quantitative Methods 102  
           5.3 More Data Collection Methods 106  
        6. Samples, Reliability and Validity 106  
           6.1 Samples 106  
           6.2 Reliability 108  
           6.3 Validity 110  
        7. Data Analysis 112  
        8. Concluding: Guidelines for Evaluating ECAs 114  
        Acknowledgments 116  
        Notes 116  
        References 116  
     Chapter 4 EVALUATING USERS’ REACTIONS TO HUMAN-LIKE INTERFACES 121  
        1. Evaluation of Dialogue Systems 122  
           1.1 Evaluation of User’s Satisfaction 122  
           1.2 Evaluation Criteria for Multimodal Dialogue Systems 123  
        2. Prosodic Cues and Non-verbal Behaviour as new Evaluation Measures 124  
           2.1 Prosodic and Visual Cues of Emotions 125  
           2.2 Prosodic and Visual Cues of Emotions and Evaluation 125  
        3. The Investigation 126  
           3.1 Material 126  
           3.2 Analysis of Prosodic Cues 130  
           3.3 Analysis of Non-verbal Communicative Behaviour 135  
        4. Conclusions and Further Investigation 140  
        Acknowledgments 141  
        Notes 141  
        References 141  
  II THE USER IN FOCUS 145  
     Chapter 5 USER-CENTRED DESIGN AND EVALUATION OF AFFECTIVE INTERFACES 147  
        1. Introduction 148  
        2. Underlying Philosophy and Method 149  
           2.1 Our Philosophy 151  
           2.2 Our Method 152  
        3. Studies of Three Affective Interfaces 157  
        4. Agneta & Frida 158  
           4.1 Non-correlation of Measurements 159  
           4.2 Narrative Experience 161  
           4.3 Implications for Design Method 162  
        5. The Influencing Machine 163  
           5.1 Study Method 164  
           5.2 The First In.uencing Machine Study 166  
           5.3 The Second Influencing Machine Study 167  
           5.4 Implications for Design Method 169  
        6. SenToy and FantasyA 170  
           6.1 Wizard of Oz 171  
           6.2 Second Study of SenToy Used in FantasyA 173  
           6.3 Implications for Design Method 174  
        7. Discussion 175  
        Acknowledgments 177  
        Notes 177  
        References 177  
     Chapter 6 ‘USER AS ASSESSOR’ APPROACH TO EMBODIED CONVERSATIONAL AGENTS 181  
        1. Introduction 182  
        2. Attention as an Example of the ‘User as Assessor’ Approach 186  
           2.1 How Do Humans Attend? 186  
           2.2 Conceptualizing Apparent Attention 188  
        3. Creating Apparently Attentive ECAs 190  
           3.1 Apparent Selectivity in ECAs 190  
           3.2 Apparent Breadth in ECAs 195  
        4. Conclusion 199  
        Notes 201  
        References 201  
  III EVALUATION OF ECAS 209  
     Chapter 7 MORE ABOUT BROWS 211  
        1. Introduction 212  
        2. About Brows 213  
        3. Materials 216  
           3.1 Speech 216  
           3.2 Animations 218  
        4. Experiment 1: Subjective Preference 219  
           4.1 Method 219  
           4.2 Results (Dutch) 220  
           4.3 Results (Italian) 220  
           4.4 Discussion 221  
        5. Experiment 2: Perceived Prominence 221  
           5.1 Method 221  
           5.2 Results (Dutch) 222  
           5.3 Results (Italian) 224  
           5.4 Discussion 224  
        6. Experiment 3: Functional Analysis 225  
           6.1 Method 225  
           6.2 Results (Dutch) 226  
           6.3 Results (Italian) 227  
           6.4 Discussion 227  
        7. General Discussion 228  
           7.1 Eyebrows in Dutch and Italian 228  
           7.2 About Analysis-by-Synthesis 230  
           7.3 Analysis-by-observation 231  
        Acknowledgments 233  
        Notes 233  
        References 234  
     Chapter 8 EVALUATION OF MULTIMODAL BEHAVIOUR OF EMBODIED AGENTS 237  
        1. Introduction 238  
        2. Experimental Setting 240  
           2.1 Participants 240  
           2.2 Apparatus 241  
           2.3 Scenarios 241  
           2.4 Independent Variables 242  
           2.5 Generation of Multimodal Behaviour 245  
           2.6 Dependent Variables 246  
           2.7 Data Analysis 247  
        3. Results 247  
           3.1 Subjective Variables 247  
           3.2 Recall Performance 250  
        4. Discussion 251  
           4.1 Effects of Multimodal Strategies 252  
           4.2 Effects of ECAs’ Appearance 253  
           4.3 Additional Results 254  
        5. Conclusions and Future Directions 254  
        Acknowledgments 256  
        Notes 256  
        References 256  
     Chapter 9 ECA AS USER INTERFACE PARADIGM 259  
        1. Introduction 260  
           1.1 Our Research Objectives 262  
        2. Research Framework 264  
           2.1 Features of the User 265  
           2.2 Features of the ECA 267  
           2.3 Features of the Task 270  
           2.4 Interaction of Variables 273  
           2.5 Approaches to Assessing ECAs 274  
        3. An Experimental Study 274  
           3.1 Goal and Hypotheses 275  
           3.2 Participants, Materials, and Procedure 276  
           3.3 Results 279  
           3.4 Additional Observations from the Experiment 282  
        4. Conclusions 283  
        Notes 284  
        References 284  
  IV EVALUATION OF APPLICATIONS 289  
     Chapter 10 TALKING TO DIGITAL FISH 291  
        1. Introduction 292  
           1.1 Evaluating Animated Characters in Educational Software 293  
           1.2 Goals of the Study 294  
        2. Methods 294  
           2.1 Participants, Task, and Procedure 294  
           2.2 Simulation Environment 296  
           2.3 Text to Speech Manipulation 297  
           2.4 Research Design and Analyses 298  
           2.5 Data Coding and Dependent Measures 299  
        3. Results 302  
           3.1 Engagement in Interface and Ease of Use 302  
           3.2 Distribution of Question Types 304  
           3.3 Impact of TTS Voice Type on Child Queries 304  
        4. Discussion 305  
           4.1 Acoustic Characteristics of Animated Character Design 305  
           4.2 Conversational Interfaces as Educational Interfaces 308  
           4.3 Conclusion 309  
        Acknowledgments 310  
        Notes 310  
        References 310  
     Chapter 11 EXPERIMENTAL EVALUATION OF THE USE OF ECAS IN ECOMMERCE APPLICATIONS 313  
        1. Introduction 314  
        2. Experimental Approach 315  
        3. The Phoebe Experiment 317  
           3.1 Experimental Procedure 319  
           3.2 The Usability Questionnaire 321  
           3.3 Results 321  
           3.4 Summary 324  
        4. The Voice Personae Experiment 324  
           4.1 Voice Personae 327  
           4.2 Experimental Procedure 328  
           4.3 Results 329  
           4.4 Summary 332  
        5. The Trust Experiment 332  
           5.1 Experimental Procedure 335  
           5.2 Results 335  
           5.3 Summary 338  
        6. Conclusion 339  
        References 340  
     Chapter 12 WHAT WE CAN LEARN FROM AVATAR-DRIVEN INTERNET COMMUNITIES 343  
        1. Introduction 344  
        2. The sysis NetLife 346  
           2.1 The NetLife Platform 346  
           2.2 The Flirtboat Application 347  
           2.3 The derSpittelberg Application 350  
        3. User Data Analysis 351  
           3.1 Goals for Data Collection 352  
           3.2 Methodology 353  
           3.3 Generalized Avatar Pro.le 355  
           3.4 Lifestyle Analysis 360  
        4. Data Evaluation 361  
           4.1 Evaluation Results 362  
        5. Conclusion 370  
        Acknowledgments 371  
        Notes 371  
        References 372  
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